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Jedakk's Masterpiece

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You did a truly fantastic job, really awesome story and pictures, congrats!

I would like ot ask you where did you find the loinclothes the girls are wearing? Did you created it yourself?
It's been a while since I look at loincloth "Jesus style" like these ones, but never found good enough ones.
And I'm not able to create it by myself in 3d. I tried, and well... Nope, it sucked!

For thebackground, I saw you used Stonemason's Streets of mediterranee (awesome 3d creator!), and some other stuff, I think, from Danie and Manforno. Can you tell me more about these? It may be very useful for the future of my series Andaroos Chronicles! Thank you in advance!

Wow, it has been a long time since I created that loincloth! It is actually made from three parts: the panty bottom, the hip cloth, and the knot. Starting with the panty bottom, it is just the panties that come with Victoria 4 with transparency mapping and a texture applied. The transparency map cuts off the parts of the panties that I don't want to use, gives the panty bottom frayed edges and makes the tiny holes in the weave of the fabric transparent so you actually see some skin showing through it. Here's my Lucilla character modelling the original V4 panties and my butchered up version:



Next is the hip cloth. It is actually the Winter Flower miniskirt from 4BlueEyes that is available on DAZ 3D. I simply scaled and used morphs that come with it to squinch it up vertically and pull the front down low. It's a bit of a problem because it has zippers, but I used materials settings to make those invisible, then made my own texture maps to cut it down further and give it frayed edges. Here's Lucilla again modelling the before and after versions of the skirt transformed into a hip cloth:


The last thing is the knot and tails of cloth hanging in front, which you can see in this picture:


The knot and tails are a prop that I can place anywhere I want. Here it is separate from the loincloth:


It's hard to tell what you're looking at with the textures applied, so here it is without textures:


I built the knot itself using the Torus primitive prop that comes with Poser. I scaled it to make it wide and flat, then duplicated it and crossed the two tori at about 30 degrees to make them look like parts of a knot. I think, not sure, that the two tails are square primitives that I scaled to make them more rectangular, then applied magnets to get them shaped like that. I also used magnets to create morphs that would make the tails swing right, left, and outward so I could make them hang appropriately for any body position.

This loincloth actually works pretty well since both of the main parts are conforming clothing. The only time I've had any kind of problem has been where I had the figure in an extreme position, i.e. thigh bent to the max so it's up against her body. For those scenes I ended up rendering the figure with and without the loincloth, then using the two renders to fix the loincloth in Photoshop. So that's about it. If you want to use what I've done, I can share the materials for the panties, skirt and knot, and the knot prop as well. If you have V4, you have the panties. You'd need to buy the Winter Flower skirt if you want to use that for your hip cloth. It's available on DAZ3D.com.
 

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Thanks a lot for these infos!

I don't have the winter flower stuff, but I have some other skirt that may do the same result.
I don't work since a long time with V4, most of my wortk is with V6 (Sarah, Erja, Sofia and a lot of other girls are V6 characters).

I will see if I can find something like your knot, or do it myself with Hexagon, but I thank you for the description of how you did it.
More infos later!!
 
You did a truly fantastic job, really awesome story and pictures, congrats!

I would like ot ask you where did you find the loinclothes the girls are wearing? Did you created it yourself?
It's been a while since I look at loincloth "Jesus style" like these ones, but never found good enough ones.
And I'm not able to create it by myself in 3d. I tried, and well... Nope, it sucked!

For thebackground, I saw you used Stonemason's Streets of mediterranee (awesome 3d creator!), and some other stuff, I think, from Danie and Manforno. Can you tell me more about these? It may be very useful for the future of my series Andaroos Chronicles! Thank you in advance!

Yes, I used Stonemason's Streets of the Mediterranean for the whipping and carrying scenes, and also for the first scene in the Prison chapter where we see the characters standing at the front door. You're right, Stonemason does some really awesome stuff! I liked his materials so much that I grabbed them into my materials menu and used them elsewhere. I did of course remove the lamps, pipes and a few other things that didn't look right for an ancient Roman scene. A really great thing about the Streets of the Mediterranean is that the entire thing is parented to a single prop, so you can move all of it around to get any part of it centered on the zero point of your scene. I used the plaza for the whipping scene, then moved the whole thing to use one of the side areas for the carrying scene, adding market stalls and such.

The interior room of the prison is the Castle Room by Soulless Empathy, available on DAZ3D.com. Maybe I could find something better now, but it appealed to me because of the arched ceiling construction that fit with ancient Roman architecture. I modified it heavily to get what I wanted. Here's what the original looked like:



I needed it to look like a brothel that had been converted into a workshop for building crosses, sediles, cornus, etc. so it needed lots of pornographic frescoes on the walls. I used the red plaster material from the Streets of the Mediterranean on the walls, then added the frescoes by putting each 2D image onto a square prop, then positioning that so it's as close as it can be to the wall without disappearing into it. The floor is also a material from the Streets of the Mediterranean. Here are some pics of the converted castle room, now an executioner's workshop:



I'll put the details of the prison cell, which is another model, in a separate reply.
 

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Thanks a lot for these infos!

I don't have the winter flower stuff, but I have some other skirt that may do the same result.
I don't work since a long time with V4, most of my wortk is with V6 (Sarah, Erja, Sofia and a lot of other girls are V6 characters).

I will see if I can find something like your knot, or do it myself with Hexagon, but I thank you for the description of how you did it.
More infos later!!

I started the illustrations for The Serpent's Eye so long ago that when later versions of Victoria came out, I had to continue with V4. Maybe I'll look at getting V6 and trying her out. Honestly, the figure hasn't been nearly the challenge that the props, scenery, lighting and other things have been.
 
For the prison scenes where Sabina is in her cell, I used a prop called FMI Dungeon. I don't know where I got this or who made it. Again, I liked it because of the arched roof that fit with ancient Roman construction. I didn't like the interior walls that much, however, so I changed all of the textures, again using Stonemason's plaster, brick and stone textures that I pirated off of the Streets of the Mediterranean. Here's the original room:


And here are some renders of the modified version:


The really handy thing about this model is that I can make the cell wall invisible so I can render the scenes through it. Otherwise, the interior of the cell is often too small to see what I want without having to use a very short lens setting that would yield a lot of distortion. Here you can see the different textures that I used for the walls and floor. I also put in a heavy wooden door in the entrance to match the story.

That's it as far as ready-made sets. The Sessorium scenes where Sabina and Lucilla are crucified are just the Terradome prop with my own additions such as walls, crosses, a roadway, etc.
 

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Can I just say how much I've enjoyed reading these explanations of how you craftsmen go about bringing us these delights.

What it says to me is the amount of trouble you go to in order to get these treasures absolutely right. Jedakk will literally have spent longer on the Serpent's Eye than Michelangelo spent on the Sistine Chapel!

Wow!
 
Oops, forgot about the finale scene where the story ends. The main room where the characters are sitting is the DM Roman Court. I changed the floor to add the mosaic and added a few things here and there. The exterior plaza and gardens that you see through the open doorways is the Curator Aquarum model by Jack Tomalin. I added a wall and climbing vines to that. The set looks very different in a zoomed back view:



All of the actual renders of the scene make it look like it's in the interior of a Roman domus:



Kind of like a Hollywood set where they patch things together to make you think you're looking at a real house or structure, but it's only a sound stage in reality.
 

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Can I just say how much I've enjoyed reading these explanations of how you craftsmen go about bringing us these delights.

What it says to me is the amount of trouble you go to in order to get these treasures absolutely right. Jedakk will literally have spent longer on the Serpent's Eye than Michelangelo spent on the Sistine Chapel!

Wow!

It took a lot of time, but I had some false starts and stops in there too. Things sped up a lot when I built a new PC that was much faster on rendering than my old one. These are, by our present standards for Poser work, pretty large renders, over a gigabyte in size.
 
I second what Sir Wragg said. It is very interesting to peek behind the curtain so to speak, and see how much work goes into these renders. Thank you for your excellent explanations Jedakk on how you produced your art.
 
Sabina has only a moment to try to get her breath before the cramps seize her legs again, driving her to writhe in agony once again. She clenches her thighs together in a vain attempt to relieve the agony.

I screamed mindlessly again, spread my legs as wide as I could, then I pressed my knees together, my feet twisting on their nails, shooting bolts of pain up my legs to make the pain down there even worse. I clenched my teeth against it, so much of it, so many places at once! Even though I was helpless to free my muscles from the iron grip of spasms that clinched them in knots, the unrelenting agony forced me to squirm and writhe in desperation.​

Here are some more renders that I didn't use in the story illustrations.
 

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I second what Madiosi said, thank you for the extra renders!
I see the birds are getting ready to feast in image #3:devil:

I had to go back and look at that pic to be sure what you saw. I created that victim with the crows perched on his cross as a background figure, stuck him in there and forgot about him. That's actually a 2D image pasted onto a rectangle, kind of like a sign board with a transparent background.

I did a whole series like that, including this one where the crows are actually perched on the victim, apparently getting ready to tear at his flesh. The soft dangly bits and juicy eyeballs are the first things the crows would go after. They look ok for background figures but aren't good enough for close-up views.

 

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Continuing on with Sabina's crucifixion, here's what Balbus,the carnifex said about what happened next:

The only thing left now for this one was fixing the titulus in place at the top of her cross. Hercules reached up and set it in place from behind the cross, and Antius tapped the nail in to hold it.

I took a moment to stand in front of the cross and watch the slave struggle. She was quite a sight, great tits and ass, legs splayed apart showing off her cunnus as she writhed and twisted like a naked dancing girl, her body gleaming with sweat. Again I wished I’d had a chance to take a tumble with her. She would have been a strong fuck, and I’d bet she could suck the sides in on a vegetable basket.​

And here's how Sabina experienced this final step in her execution:

I was conscious of Antius, the executioner, reaching above my head with his hammer and I tensed, thinking that he was about to drive yet another spike into me, but he only tapped a few times on the timber. I supposed he was nailing my titulus in place, although I couldn’t see it.

What did it matter? I was already as humiliated as any girl could be. And yet somehow it did matter. Now everyone who passed by would know my name and why I was being punished this way.

I lifted my head once again and looked out across the crowd of faces, all of the eyes drinking in my humiliation and torture. I was naked for everyone to see. Through the fog of pain, the thought came to me that yes, this is what it is like to be crucified.​

So now Sabina knows what it's like to be crucified. And now there are only the long minutes, hours and days of agonized struggle until her strength is used up and she can no longer push herself up to take one more breath.
 

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I think it says "Sabina, Disciplined by her Mistress" but Latin isn't my strong suit....

It isn't mine either, but I had a resource with excellent Latin who told me that this was the way to say "Sabina, she displeased her mistress". She actually blacked her mistress's eye, but it would be fair to say that that would displease the average person. :) I believe I had read about some cases where Roman slaves were crucified for no more reason than that they displeased their masters, and since that was historically authentic, I decided I'd use it for Sabina's crime.
 
Continuing on with Sabina's crucifixion, here's what Balbus,the carnifex said about what happened next:

The only thing left now for this one was fixing the titulus in place at the top of her cross. Hercules reached up and set it in place from behind the cross, and Antius tapped the nail in to hold it.

I took a moment to stand in front of the cross and watch the slave struggle. She was quite a sight, great tits and ass, legs splayed apart showing off her cunnus as she writhed and twisted like a naked dancing girl, her body gleaming with sweat. Again I wished I’d had a chance to take a tumble with her. She would have been a strong fuck, and I’d bet she could suck the sides in on a vegetable basket.​

And here's how Sabina experienced this final step in her execution:

I was conscious of Antius, the executioner, reaching above my head with his hammer and I tensed, thinking that he was about to drive yet another spike into me, but he only tapped a few times on the timber. I supposed he was nailing my titulus in place, although I couldn’t see it.

What did it matter? I was already as humiliated as any girl could be. And yet somehow it did matter. Now everyone who passed by would know my name and why I was being punished this way.

I lifted my head once again and looked out across the crowd of faces, all of the eyes drinking in my humiliation and torture. I was naked for everyone to see. Through the fog of pain, the thought came to me that yes, this is what it is like to be crucified.​

So now Sabina knows what it's like to be crucified. And now there are only the long minutes, hours and days of agonized struggle until her strength is used up and she can no longer push herself up to take one more breath.
I just can't get enough of the images of Sabina's sexy butt....please keep them coming Jedakk.
image.jpeg :very_hot:
 
'...but he only tapped a few times on the timber. I supposed he was nailing my titulus in place, although I couldn’t see it...'

Only taps but the entire cross transmits each hit through wood of her cross to spikes that tortures her wrists feet and reverberates in her muscles and joints...
 
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Only a taps but the entire cross transmits each hit through wood of her cross to spikes that tortures her wrists feet and reverberates in her muscles and joints...

Yeah, I thought about that too. I wrote something about that in the part where Sabina's feet were being nailed to the cross:

"... I felt the shank of the spike grating between the bones of my foot, forcing them apart. The cross trembled with each blow as the executioner continued to hammer the spike deeper into the timber. The shock traveled through the wood and nails, vibrating the iron between the bones inside my wrists, creating a horrible new agony."
I don't know whether a victim would actually have noticed the distinct new pain of the nails vibrating in her wounds, but I wouldn't be surprised. It takes some pretty strong blows of a hammer to drive iron spikes that size in my experience.

The closest I've driven to those are probably 80d nails using the three-pound hammer which was the model for the executioner's hammer in these pictures. 80d nails are 8" long and a little over 3/8" in diameter. Back when I used to do that and was good at it, it took probably half a dozen hard blows with that hammer to drive a spike that size all the way down. And those would have definitely rattled the hell out of the timbers of a cross, which is why I happened to think of that when I was writing The Serpent's Eye.
 
Yeah, I thought about that too. I wrote something about that in the part where Sabina's feet were being nailed to the cross:

"... I felt the shank of the spike grating between the bones of my foot, forcing them apart. The cross trembled with each blow as the executioner continued to hammer the spike deeper into the timber. The shock traveled through the wood and nails, vibrating the iron between the bones inside my wrists, creating a horrible new agony."
I don't know whether a victim would actually have noticed the distinct new pain of the nails vibrating in her wounds, but I wouldn't be surprised. It takes some pretty strong blows of a hammer to drive iron spikes that size in my experience.

The closest I've driven to those are probably 80d nails using the three-pound hammer which was the model for the executioner's hammer in these pictures. 80d nails are 8" long and a little over 3/8" in diameter. Back when I used to do that and was good at it, it took probably half a dozen hard blows with that hammer to drive a spike that size all the way down. And those would have definitely rattled the hell out of the timbers of a cross, which is why I happened to think of that when I was writing The Serpent's Eye.
Yeah, I thought about that too. I wrote something about that in the part where Sabina's feet were being nailed to the cross:

"... I felt the shank of the spike grating between the bones of my foot, forcing them apart. The cross trembled with each blow as the executioner continued to hammer the spike deeper into the timber. The shock traveled through the wood and nails, vibrating the iron between the bones inside my wrists, creating a horrible new agony."
I don't know whether a victim would actually have noticed the distinct new pain of the nails vibrating in her wounds, but I wouldn't be surprised. It takes some pretty strong blows of a hammer to drive iron spikes that size in my experience.

The closest I've driven to those are probably 80d nails using the three-pound hammer which was the model for the executioner's hammer in these pictures. 80d nails are 8" long and a little over 3/8" in diameter. Back when I used to do that and was good at it, it took probably half a dozen hard blows with that hammer to drive a spike that size all the way down. And those would have definitely rattled the hell out of the timbers of a cross, which is why I happened to think of that when I was writing The Serpent's Eye.

I recommend a heavy hammer and some sharpened spikes.

spikes 2.jpg

And give het a few minutes to take in her crucifixion and she will wish to forget the sign being nailed to the stipe...

...but really does it matter??? Her fate is sealed....
 
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