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Dream slavery and punishment in video games

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So recently I've been thinking a bit again about gaming, and how, in a slightly different world, the power that creates such games could be put to use for more kinky purposes. So I'd like to ask... what kind of ways would YOU all like to see slavery and punishment stuff respresented in games, either as the main focus or a smaller element? (You can mention actual games if they seem relevant, but what I'm most looking for is what-ifs.)

(For me, my eternal dream is a massive and detailed slavery simulator, which mixes mechanics from The Sims and Paradox games like Crusader Kings to recreate a plantation or such and everyone on it in detail. On a smaller scale, adding the option to capture/buy/use slaves into more RPGs might be fun... bringing in fugitives too, especially if you get to see what happens to them next.)
 
For the mainstream audience, you can't get away with more than small elements. However, the kink community would love to see games with a lot of slavery/punishment.
 
Yes, that's why I've made this thread to seek examples - both what you'd like to see snuck in, and what you'd like to see if there were no limits.
Very interesting. I really would appreciate a video game with well trained, but not too muscular girls. They are going to be kidnapped after the gym, brought to an old warehouse, where some guys have built a perfect torture studio. The chicks can experience it all. No limits.
 
I think something like what SL aspired to be, fifteen years ago, but strictly for adults. And with a definite emphasis on kink, even extreme kink: Hangings, guillotines, the Iron Maiden, and all the old favorites.

Call it Kinkopolis: Where the only limits are your imagination!
 
(For me, my eternal dream is a massive and detailed slavery simulator, which mixes mechanics from The Sims and Paradox games like Crusader Kings to recreate a plantation or such and everyone on it in detail. On a smaller scale, adding the option to capture/buy/use slaves into more RPGs might be fun... bringing in fugitives too, especially if you get to see what happens to them next.)
I have a dream similar to yours, as you already know, the only difference being that my vision focuses more on the immersive experience from a slave's perspective.

Over the years, I've explored many different approaches to making this dream come true. Most of the activities I mention here, like my interest in LLMs or the recent purchase of a VR headset, are all part of the plan to make an immersive virtual slavery simulation game someday.

My current focus is making a Skyrim VR mod in which the player plays as a female slave. LLMs drive the characters, so when you talk to them using a mic, they reply in a procedurally generated voiced dialogue line. So, you can kneel in real life to make your character follow your pose. If you widen your hands while kneeling, the character will open her legs wide. If you fail to assume the proper pose, your owner will notice it and either reprimand or punish you. It's not strictly scripted, so what will happen exactly in such a scenario depends on your previous relationship with your owner.

I'm still spending more time creating the base framework than implementing the gameplay, but things like voiced chat or motion detection are already there. It will take quite a while until I can release a playable version. However, I plan to post updates on the progress more frequently when the development picks up speed.
 
I have a dream similar to yours, as you already know, the only difference being that my vision focuses more on the immersive experience from a slave's perspective.

Over the years, I've explored many different approaches to making this dream come true. Most of the activities I mention here, like my interest in LLMs or the recent purchase of a VR headset, are all part of the plan to make an immersive virtual slavery simulation game someday.

My current focus is making a Skyrim VR mod in which the player plays as a female slave. LLMs drive the characters, so when you talk to them using a mic, they reply in a procedurally generated voiced dialogue line. So, you can kneel in real life to make your character follow your pose. If you widen your hands while kneeling, the character will open her legs wide. If you fail to assume the proper pose, your owner will notice it and either reprimand or punish you. It's not strictly scripted, so what will happen exactly in such a scenario depends on your previous relationship with your owner.

I'm still spending more time creating the base framework than implementing the gameplay, but things like voiced chat or motion detection are already there. It will take quite a while until I can release a playable version. However, I plan to post updates on the progress more frequently when the development picks up speed.
You've certainly put a lot of effort into it, yes.

My dream idea does allow playing as a slave to a degree, but not nearly as immersively. (Honestly, I'm not sure how a VR experience could work without being able to simulate pain, but perhaps you'll find a way.)
 
Honestly, I'm not sure how a VR experience could work without being able to simulate pain, but perhaps you'll find a way.

Perhaps if there was a way to hook up the game to a whipping machine like the one used against Caprice might work?
 
You've certainly put a lot of effort into it, yes.

My dream idea does allow playing as a slave to a degree, but not nearly as immersively. (Honestly, I'm not sure how a VR experience could work without being able to simulate pain, but perhaps you'll find a way.)
Of course, it'd be fantastic if we could get a device that can somehow emulate other senses besides visual and auditory ones. But even with their limitations, the current-generation VR gear can provide a stunningly immersive experience.

I already knew they would from what I had read before I purchased one. Still, it was a pretty breath-taking experience when I first tried it in person.
 
having played SL and open sim for some time i would have loved game mechanics that would have allowd one to force other players to certain ations / behaviours .. the force locked collars and such in SL / open sim were a step into that direction, but not far enough ..
 
Of course, it'd be fantastic if we could get a device that can somehow emulate other senses besides visual and auditory ones. But even with their limitations, the current-generation VR gear can provide a stunningly immersive experience.

I already knew they would from what I had read before I purchased one. Still, it was a pretty breath-taking experience when I first tried it in person.
what program/game did you try it out with?
 
what program/game did you try it out with?
As for games, I've played chiefly Skyrim VR and IL-2 Great Battles so far. But honestly, what I had in mind when I wrote that was porn. :D

As I mentioned in another thread, it was both highly exciting and disappointing at the same time. While 99.9% of the content I found on the internet was about the same sort of vanilla sex that doesn't interest me at all, the few that matched my tastes were quite stunning. It felt so real but was utterly lacking in variety, which encouraged me to make slavery content for that medium myself.
 
Not if you’re the type of slave requiring the whip like this slave?

But there’s no harm in having the estim/shocker as well!
yes .. i see what you mean .. but a whipping machine requires the slave to be in a well defined position, wheras a VR system might allow some movement - this is why i though a estim / shock system might be more suitable

one combination i could see would be that of a VR system, a rowing machine and a whipping machine .. and the VR program would be a cross of a remake of ben hur with a vitness coach .. 8)
 
So recently I've been thinking a bit again about gaming, and how, in a slightly different world, the power that creates such games could be put to use for more kinky purposes. So I'd like to ask... what kind of ways would YOU all like to see slavery and punishment stuff respresented in games, either as the main focus or a smaller element? (You can mention actual games if they seem relevant, but what I'm most looking for is what-ifs.)

(For me, my eternal dream is a massive and detailed slavery simulator, which mixes mechanics from The Sims and Paradox games like Crusader Kings to recreate a plantation or such and everyone on it in detail. On a smaller scale, adding the option to capture/buy/use slaves into more RPGs might be fun... bringing in fugitives too, especially if you get to see what happens to them next.)
"Mad Island" and "Slaves of Rome" are a couple of games that deal with these themes. There has been some discussion on


In "Mad Island" you can enslave the locals and force them to work in your farms and mines. Torture, rape, execution and cannibalism are all options if they displease you.

In "Slaves of Rome" you buy slaves, train them through sex and punishment, and sell them at a profit. There are also quests such as learning archery by firing penis-headed arrows into pussies of slave girls and the Quest for the Legendary Golden Dildo.
 
"Mad Island" and "Slaves of Rome" are a couple of games that deal with these themes. There has been some discussion on


In "Mad Island" you can enslave the locals and force them to work in your farms and mines. Torture, rape, execution and cannibalism are all options if they displease you.

In "Slaves of Rome" you buy slaves, train them through sex and punishment, and sell them at a profit. There are also quests such as learning archery by firing penis-headed arrows into pussies of slave girls and the Quest for the Legendary Golden Dildo.
I like the concept. Realistic but not the boring gamey stuff. Please keep us posted.
 
"Mad Island" and "Slaves of Rome" are a couple of games that deal with these themes. There has been some discussion on


In "Mad Island" you can enslave the locals and force them to work in your farms and mines. Torture, rape, execution and cannibalism are all options if they displease you.

In "Slaves of Rome" you buy slaves, train them through sex and punishment, and sell them at a profit. There are also quests such as learning archery by firing penis-headed arrows into pussies of slave girls and the Quest for the Legendary Golden Dildo.
Sounds decent fun, but I’d prefer one where I can roleplay as a slave, naturally
 
Sounds decent fun, but I’d prefer one where I can roleplay as a slave, naturally
That's been my main gripe about the whole lewd gaming industry. There are just too few good games for those who want to play a slave character.

I believe the main issue lies in the way video games handle player agency. A slave naturally has far less agency than free people, which poses a unique challenge to the medium that relies so heavily on the concept of agency. In video games, things happen as reactions to what the player does. However, it's the other way around when it comes to slaves because they mostly react to things like their owner's command, punishments, and so on.

As such, I think it'd be ideal if games that put the player in the role of a slave focus on providing an immersive experience rather than fun gameplay mechanics. Unfortunately, it's not easy to create an immersive sandbox-type game, considering how the whole lewd game industry largely consists of individual hobbyists and small game studios. They lack either skills or resources to create a good 3D game.

I believe the best bet for those who want to create such a game is to rely more on text than 3D assets or gameplay mechanics. A good example could be The Survival of Sarah Rose, a visual novel that features a few decent slavery routes.

In the long run, however, I'm optimistic about the prospect. I've been keeping my eyes on the progress of generative AI and the game dev industry, and more and more tools appear that may help hobbyists like myself create better games without quitting a job or selling kidneys in recent years.

Still, it's disappointing we have so few good lewd games featuring a slave/submissive player character. Maybe we can share information about such titles in this thread?

Aside from the one that I mentioned above, below is the list of such games that I liked:
  • LonaRPG - A typical RPGMaker-style graphics and gameplay with a decent amount of slavery content. Too heavily focused on sex for my taste. But the beggars can't be choosers, they say. And it's still one of the better-made slavery games available.
  • A Dance With Rogues - A community (or a single talented female developer, to be precise) made module for Neverwinter Nights. It only features a tiny bit of slavery content in the second part. But I have to mention this because it's an exceptionally well-written game full of diverse kinky elements. I don't think I can think of any other lewd RPG that can compete with this one regarding narrative quality.
  • Kobold Adventure - I don't know if it'd be appropriate to categorise it as a "furry game" since Kobolds don't have furs but scales. But being such a fan of racial slavery fantasy, I can't overlook this title when it so impressively builds upon the premise of the player being an "inferior" race. Unfortunately, it's unfinished, and the development seems to be on hiatus. At least it's free, so you can visit the link and play it on your browser.
  • Degrees of Lewdity - It's not focused on slavery, and it has a bit of an unserious overtone. However, it features a heck ton of diverse kink elements that may please those who seek submissive and humiliation-focused experiences. It's a sandbox game, so you will eventually feel it repetitive. But the game will provide a LOT of events with decent narrative quality before that happens. You can also play it from the link above for free.
  • (An honourable mention) Skyrim / Fallout 4 - Honestly, you won't find a better "slavery" game than modded Skyrim or Fallout 4 if you want a more visually immersive experience. A combination of "defeat" style mod and sex frameworks (e.g. Sexlab, OSex, etc.) will provide you with a good starting point for slave/submissive gameplay.
  • (Another honourable mention) SillyTavern + LLM - It's not a video game, but if you miss the good old days of roleplaying on Second Life as a slave/submissive character, this might be the best substitute for a "single-player" experience. The good part is that you can define your own characters and cater the experience to your individual kinks.
 
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