SkinnyCrux
Magistrate
YESSS!!! Crucify her!...today i'm not working, so i have a little time to go on with our water crux series...
YESSS!!! Crucify her!...today i'm not working, so i have a little time to go on with our water crux series...
Wonderful humiliation...today i'm not working, so i have a little time to go on with our water crux series...
"corr" is promising, especially if each pit is bisected about crotch height down with a triangular bar to take their minds off the claustrophobia. What a talented artist you are...and to say it with Monthy Python " and not to something completely different..."
Here are some test render . Maybe this will give a new story...
I'd translate it into german...
i like how thoughtful you are! are you doing it according to some script? (please email me privately) thank you....so they decide to do the cruxifiction the next day and so, a not so nice night awaits our unlucky victim......
Not for water, you need only a good hdri image for the lightning. The lightning is the key...Do you paint you own displacement maps? Cuz the way you model water is simply wonderful.
light, and shaders, and a little magic!Thanks for your nice feedback. So here is another image. I play with some new ice shader and this is the result...
Not for water, you need only a good hdri image for the lightning. The lightning is the key...
Thanks for your nice feedback. So here is another image. I play with some new ice shader and this is the result...
Not for water, you need only a good hdri image for the lightning. The lightning is the key...
As i mentioned, the light is the key. For all fluid scenes, i first do a fluid simulation in Blender and then optimize the Texture coordinates. Here, i use only a simple mud shader for the goo, but the lightning do the magic..light, and shaders, and a little magic!
it used to be hell and hard to create, but today there are various ways to do it on the internet! I just don't understand how you actually made those pictures with (shit and toxic waste) specifically how you created those holes with shit .... and those feces (I've really never seen such models) and I'm looking for them for a long time, believe me!
and I really like the idea of torture!
I really like the slow death on the cross upside down ... the victim drowns very slowly ... very slowly ... something like being buried in the sand and the beach, and you're waiting for the tide ... the water is slowly rising, and you you're slowly drowning ...
I saw it in a series or a movie ... I don't remember ... luxury !!
you have amazing ideas!
Wow!As i mentioned, the light is the key. For all fluid scenes, i first do a fluid simulation in Blender and then optimize the Texture coordinates. Here, i use only a simple mud shader for the goo, but the lightning do the magic..
Thanks friends!As i mentioned, the light is the key. For all fluid scenes, i first do a fluid simulation in Blender and then optimize the Texture coordinates. Here, i use only a simple mud shader for the goo, but the lightning do the magic..
Did you make that coffin in Blender? with body contours? It's incredibly interesting! And honestly, I really like these scenes with fecal torture! I think this method was also used by the quoom in his pictures ... Thank you for your help.As i mentioned, the light is the key. For all fluid scenes, i first do a fluid simulation in Blender and then optimize the Texture coordinates. Here, i use only a simple mud shader for the goo, but the lightning do the magic..
Did you make that coffin in Blender? with body contours? It's incredibly interesting! And honestly, I really like these scenes with fecal torture! I think this method was also used by the quoom in his pictures ... Thank you for your help
This coffin was an old prop from renderotica.. I optimize and retexture this Object. But it is no problem to do this in Blender. I often use boolean operations or extrude functions to model this sort of objects.Did you make that coffin in Blender? with body contours? It's incredibly interesting! And honestly, I really like these scenes with fecal torture! I think this method was also used by the quoom in his pictures ... Thank you for your help.
Normally, i have a picture or story in mind and i start creating the first image. Then the rest follow automatically without script. For me it is the most fun to develop the story during the realization. Often, i create some probs or cool effects and then create a story around this. So, a storyboard destroys the fun during the creating of a story.i like how thoughtful you are! are you doing it according to some script? (please email me privately) thank you.
and amazing pictures!
If you don't mind and have time to talk to me in private, I will be very happy. Thank you for your answers.Normally, i have a picture or story in mind and i start creating the first image. Then the rest follow automatically without script. For me it is the most fun to develop the story during the realization. Often, i create some probs or cool effects and then create a story around this. So, a storyboard destroys the fun during the creating of a story.
Yes, I do that sometimes too ... Thanks.Normally, i have a picture or story in mind and i start creating the first image. Then the rest follow automatically without script. For me it is the most fun to develop the story during the realization. Often, i create some probs or cool effects and then create a story around this. So, a storyboard destroys the fun during the creating of a story.
Thanks a lot , it is the first time i share my work and it seems to please. So a lot more will follow...Some brilliant work. I haven't seen your renders before, but they are excellent.