I like it as it is!!! (but look forward to the 'rework')Back to previous research, a closer look :
View attachment 615977
( I think I need to rework on this one )
It's a wonderful photo with a wonderful girl. I like the x-cross.Back to previous research, a closer look :
View attachment 615977
( I think I need to rework on this one )
Is that what the guy's saying?I think I need to rework on this one
Well ... it appears that Saint Eulalia was 12 years old when killed ... meaning she was nearly a child. .... I ALWAYS refused to make characters who could be or even look like children.
I love it...that is how Erin was crucified.Again, something new
This summer was entirely used to make experiments and here's the very first attempt of something I promised to someone long ago !
Again, I tried to set up dynamic long hair ( not an easy thing to do well ) :
View attachment 615095
That is just how I pictured Erin's crucifixion in my story.Thank you everybody
A little test from frontal view (above) :
View attachment 615733
(this is V6 character)
The hair works great!Thx
A final test for this "x-crucified" girl :
View attachment 618617
Now, I'm more satisfied with her dynamic hair !
About Gen2/V6 character, this is more balanced : girl is beautiful with a slim body, but more difficult to animate within Poser... and some features are lost when imported in Poser and even more when imported from Poser to vue for rendering ( subdivision is lost in VUE, so it becomes more noticable that Genesis characters are low-polygon ones ).
These characters eat more computer memory and time ... I think they were made for DAZ and only for DAZ ( DAZ is free but slow, and you'll have to spend a lot of money, to buy characters, hairs, clothes, objects, poses ... )
I suppose I need to experiment more, but I shall not have much time now ...
Excellent hair movement!Thank you everybody
A little test from frontal view (above) :
View attachment 615733
(this is V6 character)
Understand. I just told the St. Eulalia martyrdom in my "The Agent" story because there will be a parallel in the modern story (not underage). But, to err on the side of caution, I glossed over all the actual number in the story. It really didn't hurt the telling.Perfectly understandable considering today's morals and laws.
But just to put things in perspective a girl was considered a mature adult at 12 years and 1 day by Roman Law. Basically once puberty set in you were an adult.
And the concept of a person being an adult in western society at 18 is a fairly new concept. It wasn't until sometime after 1960 that it was no longer legal for a 13 year girl in NJ to get married with her parents permission or in Louisiana with out their permission.
I also have cousin who at 12 her "cups runeth over", I've seen the pictures. I've seen adult strippers with less cleavage than that girl had.
And I've slept with 30 year old women who giving them credit for "A" cups would have been generous.
kisses
willowfall
luxus!!!Thx
A final test for this "x-crucified" girl :
View attachment 618617
Now, I'm more satisfied with her dynamic hair !
About Gen2/V6 character, this is more balanced : girl is beautiful with a slim body, but more difficult to animate within Poser... and some features are lost when imported in Poser and even more when imported from Poser to vue for rendering ( subdivision is lost in VUE, so it becomes more noticable that Genesis characters are low-polygon ones ).
These characters eat more computer memory and time ... I think they were made for DAZ and only for DAZ ( DAZ is free but slow, and you'll have to spend a lot of money, to buy characters, hairs, clothes, objects, poses ... )
I suppose I need to experiment more, but I shall not have much time now ...
Her belly, chest, and hips move subtly but erotically to drive a watcher wild. Well done!Thx
A final test for this "x-crucified" girl :
View attachment 618617
Now, I'm more satisfied with her dynamic hair !
About Gen2/V6 character, this is more balanced : girl is beautiful with a slim body, but more difficult to animate within Poser... and some features are lost when imported in Poser and even more when imported from Poser to vue for rendering ( subdivision is lost in VUE, so it becomes more noticable that Genesis characters are low-polygon ones ).
These characters eat more computer memory and time ... I think they were made for DAZ and only for DAZ ( DAZ is free but slow, and you'll have to spend a lot of money, to buy characters, hairs, clothes, objects, poses ... )
I suppose I need to experiment more, but I shall not have much time now ...
Wow Bartnel you did a great job!Thx
A final test for this "x-crucified" girl :
View attachment 618617
Now, I'm more satisfied with her dynamic hair !
About Gen2/V6 character, this is more balanced : girl is beautiful with a slim body, but more difficult to animate within Poser... and some features are lost when imported in Poser and even more when imported from Poser to vue for rendering ( subdivision is lost in VUE, so it becomes more noticable that Genesis characters are low-polygon ones ).
These characters eat more computer memory and time ... I think they were made for DAZ and only for DAZ ( DAZ is free but slow, and you'll have to spend a lot of money, to buy characters, hairs, clothes, objects, poses ... )
I suppose I need to experiment more, but I shall not have much time now ...
This is due to a specific feature in V6 family ( maybe all Genesis and later characters ? ) : a new body part called "pelvis" that can rotate independantly from other body parts ... this is quite technical, but the result is easy to understandHer belly, chest, and hips move subtly but erotically to drive a watcher wild. Well done!
Superb!!!!!!!Another V6 test. This one is more classical and without dynamic hair.
View attachment 622880
To other CG artists : there's a big problem importing Gen2 character within VUE : the mesh remains low res. and no subdivision can be imported ! it becomes very visible on shoulders when arms are along body ... but the good new is : it remains inconspicuous when the character is crucified