Good thought.You are a champion! I wish the models without cross and background, but with nails and blood into CMCK!
Good thought.You are a champion! I wish the models without cross and background, but with nails and blood into CMCK!
If you don't pay attention to them that means they are good.The skin tones are leagues better in the iray renders.
Of course, the pose you chose is brutal and sexy, so it's a little harder to pay attention to those finer technical details.
Indeed, 3d delight is more dramatic. The difference is quite significant. The colours are richer and the ground is much more realistic. I also think the texture of the cross is better in 3d delight and the shadow of the cross adds to the dramatic effect. On the other hand the skin hue looks better in Iray.
I often have the same impression in Poser when I compare Firefly with Reality/LuxRender.
Also I notice that the distribution of the grass on the surface is different. Perhaps a procedural shader that is handled differently by both renderers?
I'm not an expert neither. I guess we are doomed to be learning forever.Its the displacement maps that are better used by 3d delight than Iray (you have to use "normal" maps with Iray) i'm just starting to learn this stuff,i'm far from being an expert.
The first cube is rendering in 3d Delight,the second with Iray:
Do you mean the black edge?That's some pretty bad clipping on the iray displacement there.
Done! with a few more from older scenes with Victoria4You are a champion! I wish the models without cross and background, but with nails and blood into CMCK!
Indeed, 3d delight is more dramatic. The difference is quite significant. The colours are richer and the ground is much more realistic. I also think the texture of the cross is better in 3d delight and the shadow of the cross adds to the dramatic effect. On the other hand the skin hue looks better in Iray.
I often have the same impression in Poser when I compare Firefly with Reality/LuxRender.
Also I notice that the distribution of the grass on the surface is different. Perhaps a procedural shader that is handled differently by both renderers?
...one too many spikes...You and others gave me an idea:why not combined layers with Photoshop to get the best of both renderers
Good idea.combined layers
Not for nothing he's called "thehangingthree"....one too many spikes...
Would it be possible to upload this one again, please?An animation done for my own pleasure some time ago,but never shared
View attachment 184943 View attachment 184944 View attachment 184945 View attachment 184946
The Ge.tt link :http://ge.tt/5nhFM192/v/0?c
You will need to unzip the 48 megabyte file.
The video is in .mp4 format it should play on most PC or Mac.
Again its supposed to be hosted for 30 days but that seems to be not the case anymore.
Enjoy.
ge.tt seems to be down at the moment for any upload,you can wait a couple of days for ge.tt to be available again, in the meanwhile i will check in my archives to locate this video,thanks for your interest in my workWould it be possible to upload this one again, please?
no problems in my country just downloaded the movie 12:00ge.tt seems to be down at the moment for any upload,you can wait a couple of days for ge.tt to be available again, in the meanwhile i will check in my archives to locate this video,thanks for your interest in my work
Works for me as well. Didn't yesterday. Thanks!!no problems in my country just downloaded the movie 12:00
As I wrote earlier, I had been away for a couple of months and am amazed at how far you have advanced your art! For a non-artist like me, how long does it take for you to do a rendering? Do you have to do an animation frame by frame? How long does that take to do an animation? Thank you for putting this up on the site. It is appreciated!
Well, whatever you're doing, I think you've become one of the very best at it. Please keep them coming!!! And, thanks!To create a new scene it depends if i reuse an old scene ( i tend to do that lately) and the complexity of the scene,but i spend usually a whole evening to place everything in place,for the rendering itself it can vary from about 1 minutes(with no shadows) to more that an hour if i use Iray.
You have to render an animation frame by frame,most will not notice but i don't use any shadows in most of my animation and some of my early one did use the basic "OpenGl" renderer in DazStudio that can render an image in less than 6 seconds.
So for a 15 seconds animation at 20 frame per second (300 frames) the computer will spend about 30min.
I don't know if people are aware that i did not create the 3d figures in my scene except maybe the cross and nail in my case
( i also did use some of Ascanio 3d models early on) i also edit the skin of the victims for blood and bruise effects,ounce you are confortable using DazStudio or Poser ,i some time think that our hobby is like virtually crucify a Barbie doll