mariuszebo
Magistrate
Hi! Sure: A good guide to instancing and how it saves RAM can be found here:Hi can you please explain this with the help of a picture? I'm not good at English, and I don't understand many things. I'll understand more from the picture. Thanks.
Attached is a screenshot I rendered in viewport in one go. I have also attached a screenshot of my GPU Z settings so you see what that scene is costing me to render (RAM wise: 10 GB give or take) Yet it has LOTS of figures in it. Most of them instances and ... there are only two texture sets here: one female and one male. Everything else is done using shaders (the diffuse overlay setting of the shader mostly.