For these effects you are on the right track with Ezskin. To get the soft light effect also use indirect light and 'diffuse screens'.
To experiment with those remove all lights from your scene, add a simple square or circle prop. Put it out of view of the camera and make it 'look' at your central , figure or prop. (if you use a simple stil life rather than a complete figure to tune the light your experiments take less time than when you use a figure. It is no use wasting render time in each iteration on shadows of hair or eye reflections. If you want to tune the scene light to your figure texture make hair invisible and pose with the back to the camera.)
Set the ambient channel of the prop material to a light color and set ambient value to a non-zero value like 1.0.
In the prop's properties panel enable ' light emitter'.
Render with indirect light enabled. You will have nice soft light but no highlights. For those add an odd spot- or pointlight. In the light 'material' crank up specular over diffuse if you just want the highlights and not the diffuse from the spot.
Remember that for good effect of indirect light the light needs objects to reflect against. So add backgrounds and surrounding objects. An environment sphere is a great help.
When you are satisfied save the empty scene. It probably took you a lot of time to make it and you may want to use it again. (BTW This would be a great opportunity to try the scene storage in the Poser 9 library. You have to save it as a scene because saving it as a light setting would leave out the diffuse screen).