Jollyrei's recent manipulations of Alice have yielded a number of variations on a theme. The consistent motif of this theme is one of Makar's pictures (#1) in which Alice hangs exhausted, with her arms at full stretch and her legs bent, knees apart.
This seems a natural position for an untensed, crucified body to occupy between upward thrusts, although it was not universally adopted by other crux models (notable exceptions being various Makar models and Welsh Webb's Shannon.) At only eight stones in weight, Alice had the agility to draw herself upright from this position. I suspect many crux girls quickly discovered how physically demanding it is to pull out from a full knee bend, and preferred to keep their legs reasonably straight for support.
Jollyrei kindly submitted his first interpretation using this pose, 'Alice-dream' (#2) to this thread on 17 May 2017, when it received numerous favourable comments. Seated on the ground with their backs to the stake, Alice and Koshka contemplate their impending fate, whilst the ethereal vision of the crucified Alice hangs on her cross at the upper left of the picture.
Four days later, Jollyrei posted three variations of a new manipulation (#3 - 5) in his thread,
Filtered And Artistic Manips And Pictures Gallery describing them as, 'Different moods, featuring Alice and Kristina'. These employ Alice in the same crucified pose at the upper left, but this time the foreground is occupied by Orchid's Katrina, lying on her back with her patibulum beneath her shoulders. Again the theme is the girl about to be crucified in the foreground, confronted by the spectacle of the girl already crucified in the background.
The strong vertical composition is emphasised by the narrow, upright rectangular format, which presents the relative proportions of a door or a screen. Katrina's inverted body occupies the foreground, providing a dramatic contrast in orientation and scale which balances the composition. Her fixed stare is engaging as she looks expectantly at the viewer, inviting our participation in the scene. The dramatic elements are further intensified once we identify with the executioner's-eye view.
Jollyrei's variations present increasingly painterly interpretations of his manipulation, the low-key colouring resembling a water colour or ink wash effect, and the brightly coloured geometric design evoking the more oriental style of Gustave Klimt's panels. I hope he will add further comments here, but as he explained last year in his thread, these painting effects are all essentially computer generated:-
'I'm using fine art filters (mainly for fun) that were made for Prisma (an iPhone app), which I am running through an Android emulator on my computer. Some of the filters are great and let you do things simply that would take much more work in Photoshop... I let the computer convert things to "paint" form once I've composed my picture... I started doing them as a bit of fun, and to learn more photo processing techniques, but I am quite happy with how they turned out... Working with photo filters, the mood of the image can be changed... I am finding it interesting that different manips/images seem to have a natural mood, and using a particular effect on one image does not work as well for another image.'
With the exception of Steve Cordero's 'Didi' (reviewed in a previous post in this thread) these are so far the only 'computer/fine art' interpretations of Alice of which I am aware.