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Video Game Peril, by Dryuya

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Are these games that can run on PC? :)

I haven't a clue how this is all made, but it is fantastic !

So Skyrim/Skyrim Special Edition is a game that runs on PC (and I'm thinking it's well known enough that even many non-gamers have heard of it?)

But it alone cannot do this stuff (it alone gives you characters that look like poop)...it has to be modded and modding it a certain way takes some time and energy/patience. But modding it a certain way allows one to...

...build a character in game (or get another mod that puts a follower in game like Delia in this comic)...change their hair or put a wig mod on them (like Delias red wig)
...have moving/bouncing bits with physics (not too important in still images except in this comic the hair physics I used to show her falling or with whip strikes to help show movement)
...change expressions with a ton of modifiers to eyes/mouth/brows
...instal a HUGE collection of modded animations (there are just so many online...I have over 1000 preset animations in my game
...an additional mod that (halfway) works...allowing you to tweak any of those 1000 animations by moving individual joints (works to move head, shoulder joints, hips and full body mostly)
...skin decals (which I try and mess with but even with a mod for it results are not always consistent/good looking)

At the end of it all...it becomes a "studio" more than a "game"... or at least...something good enough for me who probably could never learn a real studio. Truth be told I only use Skyrim now to make naughty comics I don't really play it (and if I tried to play it with all these mods meant to make it image friendly...it definitely wouldn't work)

Fantastic. Thank you for mentioning me as source of whipped body inspiration. Anyway your texture is , imo, very good and realistic and if it works automatically on every comic frames....you win.
Usually I prefer ( my fantasy prefers ) a bit more rivulets of blood all over the body but as you wrote there are technical limits and , overall, author fantasy preference.

Thanks for sharing.

I agree rivulets would be best. Maybe I can show a few in a few panels but yes I'd have to clean them off for a comic in motion as they are fluid and should be shown as such (dripping in different directions as she is oriented) then yeah they become one thing that's a bigger chore to keep up with as the comic stays in movement.

But when she's on display as in above image...probably no reason not to have a few more. Maybe she just gets cleaned off a little after that when taken to dungeon.
 
Thank you. I have looked at Skyrim and was to confused to get it. I do love he story and art that you are able to produce. I guess that is the future of computing. IT is amazing.
 
So Skyrim/Skyrim Special Edition is a game that runs on PC (and I'm thinking it's well known enough that even many non-gamers have heard of it?)

But it alone cannot do this stuff (it alone gives you characters that look like poop)...it has to be modded and modding it a certain way takes some time and energy/patience. But modding it a certain way allows one to...

...build a character in game (or get another mod that puts a follower in game like Delia in this comic)...change their hair or put a wig mod on them (like Delias red wig)
...have moving/bouncing bits with physics (not too important in still images except in this comic the hair physics I used to show her falling or with whip strikes to help show movement)
...change expressions with a ton of modifiers to eyes/mouth/brows
...instal a HUGE collection of modded animations (there are just so many online...I have over 1000 preset animations in my game
...an additional mod that (halfway) works...allowing you to tweak any of those 1000 animations by moving individual joints (works to move head, shoulder joints, hips and full body mostly)
...skin decals (which I try and mess with but even with a mod for it results are not always consistent/good looking)

At the end of it all...it becomes a "studio" more than a "game"... or at least...something good enough for me who probably could never learn a real studio. Truth be told I only use Skyrim now to make naughty comics I don't really play it (and if I tried to play it with all these mods meant to make it image friendly...it definitely wouldn't work)



I agree rivulets would be best. Maybe I can show a few in a few panels but yes I'd have to clean them off for a comic in motion as they are fluid and should be shown as such (dripping in different directions as she is oriented) then yeah they become one thing that's a bigger chore to keep up with as the comic stays in movement.

But when she's on display as in above image...probably no reason not to have a few more. Maybe she just gets cleaned off a little after that when taken to dungeon.
Thank you! I can understand it as a scene editor, where we need to place edited software plugins inside.
This is very fun, I'll go and study it. :guitar: :clap2:
 
Sorry I've had trouble getting final chapter out...ended up deciding I didn't like the whip mark texture that pulled into game after all...and then when I tried to redo it just never looked very good. Not that my own lines are any better...but probably just going to have to settle for whatever I can get.

ALso...Skyrim modding community has new tool now that finally accurately allows for all individual joints to be posed even better than before...so have been learning that tool

So I dont have a chapter yet and still haven't even got past the "Delia put on display" images for the next chapter. But since I have a few of those I will add them here. After the whipping, they ask her to show the people a new dance but she just falls...so they kick her to the dirt.

SkyrimSE 2024-09-29 23-21-46-598.jpg SkyrimSE 2024-09-29 23-49-55-519.jpg
 
Some more samples...decided that I will make it a 4 chapter deal...chapter 1 is the capture...chapter 2 is the whipping...chapter 3 is rape and final chapter is the crux stuff. So I can probably have chapter 3 done soon. Also I am improving some of the lashes shown in chapter 2.

I will probably not do anything like this again (a full comic with crux/rape ect) and probably any future stuff will just be whipping scenes. I started to realize how hard it is to actively work on it in depth and with dedication when it's not specifically the thing that is my preferred content. I did the 60 whipping scene lashes so quick compared to this lol.

DELIA_DANCE_2 (38)_row-1-column-1.jpg DELIA_DANCE_2 (38)_row-1-column-2.jpg
 
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Alright comic is done..and as far as I imagine just finished. If I'm being honest will probably never do the part 4 or it will be a LONG time coming. So all of the final drafts of this Delia Skyrim comic can be found here in below links. I fixed some things in the whipping scene that I didn't like before...and chapter 3 is pretty much the start of the dungeon rape scene.

But theres other stuff... put on display scene...rubbing salt in wounds (thanks to a prior commentor who suggested salt dousing on a whip this is "close enough " I hope until I make a new whipping comic...crowning with thorns) chapter 3 is very mean spirited!

True to the nature of Skyrim modding community a new tool was made available from end of chapter 2 to chapter 3...a screen archer menu that functions like a 3d modeling programs in game...so CH 3 I think will have better animations/poses than 2. But still not doing Ch 4 mostly because I have ADD and want to do something else lol. Lets just say she gets violated further...then marched to her death... dies and the end! Mayb I just tell all that in a narrated series of images like Chapter 1...not actually play it out like events in Chapter 2 and 3.

I will post up a few images today and maybe one or two more days...but I think my work on this is at an end indefinitely...sorry for any who were really looking forward to crux part.

Final drafts below...


Chapter 1 "The Capture"
Chapter 2 "The Whipping"
Chapter 3 "The Rape"


DELIA_DANCE_3 (0)_row-1-column-1.jpgDELIA_DANCE_3 (2b)_row-1-column-1.jpgDELIA_DANCE_3 (5a)_row-1-column-1.jpg
 
Another angle for Vivace...the Empress is watching from above but hard to see. ( I will have this whole thing maybe someday played out in tales of the 6th era idk when though)

I want to learn how to take these images and run them through ai to make them appear less video gamey more refined and with different styles...trying to learn that stuff but man its way more complex than I expected.

Screenshot 2024-10-24 111455.jpg
 
Absolutely stunning images of Vivace, please keep them coming if you have more :)

BTW, appearing video gamey, as you say, is actually quite unique for whipping art. At least in my opinion, the images are amazing this way. But, of course, testing new styles could be also exciting and could produce excellent results.
 
Well I like it all...never was specifically against ai art per se...and acknowledge that in the end it (if done right) can look better than anything normal mortal like myself can produce using a game from 2011 (or I guess special edition which is 2016). I probably wouldn't be against working with it but also wouldn't really have to give up first taking the images from Skyrim anyway.

An issue I see with AI also is that it produces amazing single art pieces but afaik cant really do a full comic with story that progresses along in panels very well. Maybe I dont know enough about it to know if this is true still though? But...since above were in fact that just single pieces then maybe wouldn't hurt to test them out through AI.
 
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