I look at that picture and I feel nothing, nothing at all, no enthusiasm, no eroticism, it's just a bunch of pixels for me...
and the reason is simple..it was created by Ai...with minimal human help!
that's why I won't give a layman, it's not human work, the original works by the author who created it were more erotic and beautiful for me than this standing generated (art)
feel free to ostracize me, but art is when a person creates it by hand, piece by piece, putting soul, grace and feeling into it... a machine can't do that.
As someone with some experience of both worlds, I can’t help but feel ironic to see you say that. I’m by no means an expert in 3D design, but I believe I might be one of the few on CF who actually knows how to create 3D human characters “by hand, piece by piece” as you put it.
It takes tremendous efforts to do that, making a base mesh with good topology, building a rig and weight painting the mesh, UV unwrapping, sculpting the details for the displacement and normal maps, hand painting the diffuse and roughness maps, creating and styling the hair, creating shape keys for expressions, and it goes on and on.
That’s what traditional 3D artists do to create a
single realistic human character. And that’s why we didn’t see many people claiming to be a “3D artist” before Poser and Daz3D, which simplified it to become a matter of purchasing a model and posing it, as if playing with a doll.
As you can imagine, there would be many traditional 3D modelers who’d laugh you off if you claim you are a 3D artist because you’ve made Daz3D scenes “by hand, piece by piece, putting soul, grace and feeling into it”.
But if they deny you are a legitimate 3D artist, I’d defend you because I know it’s not what tools you use that makes you an artist, but what you do with them does. And as someone familiar with both types of the tool, I can assure you that AI gives you as much, if not much more, creative freedom and control as Daz3D provides.
I remember when we had fun making whip marks in Substance Painter. Even though we haven’t talked much since then, I still regard you as a fellow creator with good talents. I just wish you could consider the possibility that your criticisms against AI might be due to your inexperience with it, so you wouldn’t be so dismissive of the way I currently make most of my works nowadays.
P. S.: Sorry for the off topic post, jucundus. I won’t derail your thread further!